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Abandoned Mansion: Lighting & Level Art

Hi everyone!

This is a personal project I created during my mentorship with Tom Bentkowski. For this project, I focused on designing an atmospheric scene in an abandoned mansion. My work involved a lighting pass to enhance the mood and storytelling and a level art pass to emphasize the environmental narrative.

The scene is made in Unreal Engine 5.4, using Lumen for dynamic lighting and Metahumans. All props are from Scans Factory and from Megascans.

Initial idea

Initial idea

References

References

process of lighting the scene

process of lighting the scene